← Index Project 01 / 07

Mech Dynasty — UI | UX

Mech Dynasty — UI | UX cover

Visual identity, UX and UI for an anime-inspired mech shooter blending extraction, roguelite and PvPvE.

UI/UX · Graphic Design · Game Design — 2025

© Stéfano Girardelli 2025 Scroll

Overview

This project focused on establishing the creative pillars, visual identity, user experience, user interface, and overall creative direction for Mech Dynasty, an anime-inspired mech shooter blending extraction, roguelite, and competitive PvPvE elements. Set in a high-tech, war-torn future, the gameplay featured customizable mechs, distinct pilot abilities, faction-based warfare, and a mix of fast-paced combat with strategic resource extraction.

The project explored unique approaches to mech class roles, upgrade systems, and a dynamic metagame influenced by player-driven alliances and rivalries. Although it introduced innovative mechanics and a rich narrative universe, development was paused to prioritize other studio initiatives.

Year
2025
Role
Visual Design & Creative Direction
Disciplines
UI/UX, Graphic Design, Game Design